Wednesday, March 27, 2013

Update 10: Updating the Camera

It became clear to me very quickly that my camera in the isometric view looked a little cheap. Looking at how XCOM implements their camera, I noticed that they did actually use a perspective view, but at an isometric height. Today I switched to a perspective view, which I think really improves things.




I also added a 'killcam', which is a camera directly behind my player. When I shoot at enemies, it now switches to the camera so that you can watch the kill shot and then back again. Pretty simple stuff really, but very effective.



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