Sunday, October 13, 2013

Update 23: Alpha 1.6 - Lots of stuff finally released!

Alpha 1.6 has been released. This represents about 10 months of (part time) development, and is finally a little mini game. Admittedly a game without much depth, but still a game! Included in this release (since Alpha 1.5) are:

  • New cameras
  • Timing fixes all over
  • A very basic AI
  • New character models and animations
  • More dynamic explosions
  • Targeting indicators
  • More advanced stress testing
  • Links to the currently active test levels
  • And lots of little bug fixes


This is all pretty exciting to me, and I've started working on a story/theme for the next step, while I also add in some feature requests and refine some of the mechanics a little.

Try it out for yourself and let me know what you think!



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