Friday, August 23, 2013

Update 13: Alpha 1.0

After an extended summer break, I've picked back up where I left things in June. I now have my first, very basic vertical slice of a basic tactical warfare game. There is still no player movement, but I do have cover and shooting. Everyone has a 75% chance of hitting. The player has slightly more health to give him a better chance of sticking around. 

Most importantly, I have a build that works from beginning to end. The players take turns, and if the game doesn't crash, the last team standing wins! 

There are bugs, especially when characters die, sometimes the game gets stuck and crashes.

[Link removed to upload the newer and better Alpha 1.1]



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